No Law, a Swedish development studio, unveiled new material for its ambitious cyberpunk shooter during State of Unreal. According to Pure Xbox, the game was presented with six minutes of fresh footage focusing on the construction of its open world.
The creative priority of the project is density over scale. In a statement, the developer said it did not want the "largest world, but the densest." The goal is to build a science fiction metropolis that is "uncompromised" and "lived-in at every scale," avoiding design compromises.
The title will arrive on Xbox Series X|S and PC. Launch date details have not yet been announced.



