Grand Theft Auto 6 co-studio head Rob Nelson defended the game's controversial vehicle refueling mechanic, telling PC Gamer that filling up a car is "pretty fast for a fill-up," taking roughly 10 seconds to complete. The feature has sparked concerns among players worried it could interrupt the fast-paced action the series is known for.
Meanwhile, Miami-Dade County officials pitched Rockstar on an ambitious marketing scheme that would have temporarily transformed parts of the city to resemble Vice City, featuring themed signage at Miami International Airport, branded Metromover trains, and customized manhole covers. According to reports from The Miamian and outlets including GamesRadar and Rock Paper Shotgun, the county aimed to create an "immersive arrival experience" leveraging the real-world inspiration behind Rockstar's fictional Vice City.
Local law enforcement shut down the idea. Miami-Dade Sheriff Rosie Cordero-Stutz publicly opposed the plan, stating that Grand Theft Auto "embodies what we work every single day to prevent." A Republican county commissioner also raised concerns about the message such a partnership would send to the community, effectively ending any prospect of formalizing the deal.
Rockstar continues refining GTA 6's simulation systems across other fronts. An in-game health app will monitor Jason and Lucia's sleep, affecting attribute regeneration, while the studio maintains a realistic approach to details like refueling and a driving mechanic designed as a hybrid between GTA 4 and GTA 5.


